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Your opponent offers a draw.
A move declines it.
Send this code to your opponent:
The game starts when a second person opens this page and joins with the code. To try it alone, open this page in a second browser or an incognito window and join there.
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Saved boards are stored on the server. Client-side encryption will be added in the future.
Your setup is locked in.
Your lost pieces:
Pieces Hide
- A number is a rank. The higher number wins. Equal numbers remove both pieces.
- Flag: does not move. Capture it to win. It starts on a headquarters.
- Landmine: does not move. It removes an attacker. The engineer removes it. A bomb removes both. It starts in your back two rows.
- Bomb: removes itself and the piece it meets. It does not start in your front row.
- 1 Engineer: the lowest rank. It removes a landmine, and it can turn corners on a railroad.
- Headquarters: the two squares with a thick gold frame in your back row. A piece on a headquarters cannot move.
- Camp: a round square. You can't attack a piece in a camp. marks a piece that is safe there.
- A badge on a red piece shows what a combat told you. 7+ means rank 7 or higher. 7+/ means rank 7 or higher, or a landmine.
- The arrows under the board show the moves so far. A click on the board comes back to now.
Record
The transcript of this game, on your player page, shows the same game id and hash.